﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace GameStudio.IDE
{
	/// <summary>
	/// Interaction logic for wndNewProject.xaml
	/// </summary>
	public partial class wndNewProject : Window
	{
		public wndNewProject()
		{
			this.InitializeComponent();
			
			// Insert code required on object creation below this point.
		}
        //public wndNewProject(string name, string type)
        //{
        //    this.InitializeComponent();
        //    this.newProjectControl.SetControl(name, type);
        //}
	}
}